#pragma once
#pragma pack(push,1)


struct EQUIPSLOTINFO { unsigned short info[4]; };
#include "CA_LOGIN.h"
#include "CA_LOGIN2.h"
#include "CH_ENTER.h"
#include "CH_SELECT_CHAR.h"
#include "CH_MAKE_CHAR.h"
#include "CH_DELETE_CHAR.h"
#include "AC_ACCEPT_LOGIN.h"
#include "AC_REFUSE_LOGIN.h"
#include "HC_AID.h"
#include "HC_ACCEPT_ENTER.h"
#include "HC_REFUSE_ENTER.h"
#include "HC_ACCEPT_MAKECHAR.h"
#include "HC_REFUSE_MAKECHAR.h"
#include "HC_ACCEPT_DELETECHAR.h"
#include "HC_REFUSE_DELETECHAR.h"
#include "HC_NOTIFY_ZONESVR.h"
#include "CZ_ENTER.h"
#include "ZC_AID.h"
#include "ZC_ACCEPT_ENTER.h"
#include "ZC_REFUSE_ENTER.h"
#include "ZC_NOTIFY_INITCHAR.h"
#include "ZC_NOTIFY_UPDATECHAR.h"
#include "ZC_NOTIFY_UPDATEPLAYER.h"
#include "ZC_NOTIFY_STANDENTRY.h"
#include "ZC_NOTIFY_NEWENTRY.h"
#include "ZC_NOTIFY_ACTENTRY.h"
#include "ZC_NOTIFY_MOVEENTRY.h"
#include "ZC_NOTIFY_STANDENTRY_NPC.h"
#include "CZ_NOTIFY_ACTORINIT.h"
#include "CZ_REQUEST_TIME.h"
#include "ZC_NOTIFY_TIME.h"
#include "ZC_NOTIFY_VANISH.h"
#include "CZ_REQUEST_QUIT.h"
#include "ZC_ACCEPT_QUIT.h"
#include "ZC_REFUSE_QUIT.h"
#include "CZ_REQUEST_MOVE.h"
#include "ZC_NOTIFY_MOVE.h"
#include "ZC_NOTIFY_PLAYERMOVE.h"
#include "ZC_STOPMOVE.h"
#include "SC_NOTIFY_BAN.h"
#include "CZ_REQUEST_ACT.h"
#include "ZC_NOTIFY_ACT.h"
#include "ZC_NOTIFY_ACT_POSITION.h"
#include "CZ_REQUEST_CHAT.h"
#include "ZC_NOTIFY_CHAT.h"
#include "ZC_NOTIFY_PLAYERCHAT.h"
#include "SC_ENTRY_ACK.h"
#include "CZ_CONTACTNPC.h"
#include "ZC_NPCACK_MAPMOVE.h"
#include "ZC_NPCACK_SERVERMOVE.h"
#include "ZC_NPCACK_ENABLE.h"
#include "CZ_REQNAME.h"
#include "ZC_ACK_REQNAME.h"
#include "CZ_WHISPER.h"
#include "ZC_WHISPER.h"
#include "ZC_ACK_WHISPER.h"
#include "CZ_BROADCAST.h"
#include "ZC_BROADCAST.h"
#include "CZ_CHANGE_DIRECTION.h"
#include "ZC_CHANGE_DIRECTION.h"
#include "ZC_ITEM_ENTRY.h"
#include "ZC_ITEM_FALL_ENTRY.h"
#include "CZ_ITEM_PICKUP.h"
#include "ZC_ITEM_PICKUP_ACK.h"
#include "ZC_ITEM_DISAPPEAR.h"
#include "CZ_ITEM_THROW.h"
#include "ZC_NORMAL_ITEMLIST.h"
#include "ZC_EQUIPMENT_ITEMLIST.h"
#include "ZC_STORE_NORMAL_ITEMLIST.h"
#include "ZC_STORE_EQUIPMENT_ITEMLIST.h"
#include "CZ_USE_ITEM.h"
#include "ZC_USE_ITEM_ACK.h"
#include "CZ_REQ_WEAR_EQUIP.h"
#include "ZC_REQ_WEAR_EQUIP_ACK.h"
#include "CZ_REQ_TAKEOFF_EQUIP.h"
#include "ZC_REQ_TAKEOFF_EQUIP_ACK.h"
#include "CZ_REQ_ITEM_EXPLANATION_BYNAME.h"
#include "ZC_REQ_ITEM_EXPLANATION_ACK.h"
#include "ZC_ITEM_THROW_ACK.h"
#include "ZC_PAR_CHANGE.h"
#include "ZC_LONGPAR_CHANGE.h"
#include "CZ_RESTART.h"
#include "ZC_RESTART_ACK.h"
#include "ZC_SAY_DIALOG.h"
#include "ZC_WAIT_DIALOG.h"
#include "ZC_CLOSE_DIALOG.h"
#include "ZC_MENU_LIST.h"
#include "CZ_CHOOSE_MENU.h"
#include "CZ_REQ_NEXT_SCRIPT.h"
#include "CZ_REQ_STATUS.h"
#include "CZ_STATUS_CHANGE.h"
#include "ZC_STATUS_CHANGE_ACK.h"
#include "ZC_STATUS.h"
#include "ZC_STATUS_CHANGE.h"
#include "CZ_REQ_EMOTION.h"
#include "ZC_EMOTION.h"
#include "CZ_REQ_USER_COUNT.h"
#include "ZC_USER_COUNT.h"
#include "ZC_SPRITE_CHANGE.h"
#include "ZC_SELECT_DEALTYPE.h"
#include "CZ_ACK_SELECT_DEALTYPE.h"
#include "ZC_PC_PURCHASE_ITEMLIST.h"
#include "ZC_PC_SELL_ITEMLIST.h"
#include "CZ_PC_PURCHASE_ITEMLIST.h"
#include "CZ_PC_SELL_ITEMLIST.h"
#include "ZC_PC_PURCHASE_RESULT.h"
#include "ZC_PC_SELL_RESULT.h"
#include "CZ_DISCONNECT_CHARACTER.h"
#include "ZC_ACK_DISCONNECT_CHARACTER.h"
#include "CZ_DISCONNECT_ALL_CHARACTER.h"
#include "CZ_SETTING_WHISPER_PC.h"
#include "CZ_SETTING_WHISPER_STATE.h"
#include "ZC_SETTING_WHISPER_PC.h"
#include "ZC_SETTING_WHISPER_STATE.h"
#include "CZ_REQ_WHISPER_LIST.h"
#include "ZC_WHISPER_LIST.h"
#include "CZ_CREATE_CHATROOM.h"
#include "ZC_ACK_CREATE_CHATROOM.h"
#include "ZC_ROOM_NEWENTRY.h"
#include "ZC_DESTROY_ROOM.h"
#include "CZ_REQ_ENTER_ROOM.h"
#include "ZC_REFUSE_ENTER_ROOM.h"
#include "ZC_ENTER_ROOM.h"
#include "ZC_MEMBER_NEWENTRY.h"
#include "ZC_MEMBER_EXIT.h"
#include "CZ_CHANGE_CHATROOM.h"
#include "ZC_CHANGE_CHATROOM.h"
#include "CZ_REQ_ROLE_CHANGE.h"
#include "ZC_ROLE_CHANGE.h"
#include "CZ_REQ_EXPEL_MEMBER.h"
#include "CZ_EXIT_ROOM.h"
#include "CZ_REQ_EXCHANGE_ITEM.h"
#include "ZC_REQ_EXCHANGE_ITEM.h"
#include "CZ_ACK_EXCHANGE_ITEM.h"
#include "ZC_ACK_EXCHANGE_ITEM.h"
#include "CZ_ADD_EXCHANGE_ITEM.h"
#include "ZC_ADD_EXCHANGE_ITEM.h"
#include "ZC_ACK_ADD_EXCHANGE_ITEM.h"
#include "CZ_CONCLUDE_EXCHANGE_ITEM.h"
#include "ZC_CONCLUDE_EXCHANGE_ITEM.h"
#include "CZ_CANCEL_EXCHANGE_ITEM.h"
#include "ZC_CANCEL_EXCHANGE_ITEM.h"
#include "CZ_EXEC_EXCHANGE_ITEM.h"
#include "ZC_EXEC_EXCHANGE_ITEM.h"
#include "ZC_EXCHANGEITEM_UNDO.h"
#include "ZC_NOTIFY_STOREITEM_COUNTINFO.h"
#include "CZ_MOVE_ITEM_FROM_BODY_TO_STORE.h"
#include "ZC_ADD_ITEM_TO_STORE.h"
#include "CZ_MOVE_ITEM_FROM_STORE_TO_BODY.h"
#include "ZC_DELETE_ITEM_FROM_STORE.h"
#include "CZ_CLOSE_STORE.h"
#include "ZC_CLOSE_STORE.h"
#include "CZ_MAKE_GROUP.h"
#include "ZC_ACK_MAKE_GROUP.h"
#include "ZC_GROUP_LIST.h"
#include "CZ_REQ_JOIN_GROUP.h"
#include "ZC_ACK_REQ_JOIN_GROUP.h"
#include "ZC_REQ_JOIN_GROUP.h"
#include "CZ_JOIN_GROUP.h"
#include "CZ_REQ_LEAVE_GROUP.h"
#include "ZC_GROUPINFO_CHANGE.h"
#include "CZ_GROUPINFO_CHANGE.h"
#include "CZ_REQ_EXPEL_GROUP_MEMBER.h"
#include "ZC_ADD_MEMBER_TO_GROUP.h"
#include "ZC_DELETE_MEMBER_FROM_GROUP.h"
#include "ZC_NOTIFY_HP_TO_GROUPM.h"
#include "ZC_NOTIFY_POSITION_TO_GROUPM.h"
#include "CZ_REQUEST_CHAT_PARTY.h"
#include "ZC_NOTIFY_CHAT_PARTY.h"
#include "ZC_MVP_GETTING_ITEM.h"
#include "ZC_MVP_GETTING_SPECIAL_EXP.h"
#include "ZC_MVP.h"
#include "ZC_THROW_MVPITEM.h"
#include "ZC_SKILLINFO_UPDATE.h"
#include "ZC_SKILLINFO_LIST.h"
#include "ZC_ACK_TOUSESKILL.h"
#include "ZC_ADD_SKILL.h"
#include "CZ_UPGRADE_SKILLLEVEL.h"
#include "CZ_USE_SKILL.h"
#include "ZC_NOTIFY_SKILL.h"
#include "ZC_NOTIFY_SKILL_POSITION.h"
#include "CZ_USE_SKILL_TOGROUND.h"
#include "ZC_NOTIFY_GROUNDSKILL.h"
#include "CZ_CANCEL_LOCKON.h"
#include "ZC_STATE_CHANGE.h"
#include "ZC_USE_SKILL.h"
#include "CZ_SELECT_WARPPOINT.h"
#include "ZC_WARPLIST.h"
#include "CZ_REMEMBER_WARPPOINT.h"
#include "ZC_ACK_REMEMBER_WARPPOINT.h"
#include "ZC_SKILL_ENTRY.h"
#include "ZC_SKILL_DISAPPEAR.h"
#include "ZC_NOTIFY_CARTITEM_COUNTINFO.h"
#include "ZC_CART_EQUIPMENT_ITEMLIST.h"
#include "ZC_CART_NORMAL_ITEMLIST.h"
#include "ZC_ADD_ITEM_TO_CART.h"
#include "ZC_DELETE_ITEM_FROM_CART.h"
#include "CZ_MOVE_ITEM_FROM_BODY_TO_CART.h"
#include "CZ_MOVE_ITEM_FROM_CART_TO_BODY.h"
#include "CZ_MOVE_ITEM_FROM_STORE_TO_CART.h"
#include "CZ_MOVE_ITEM_FROM_CART_TO_STORE.h"
#include "CZ_REQ_CARTOFF.h"
#include "ZC_CARTOFF.h"
#include "ZC_ACK_ADDITEM_TO_CART.h"
#include "ZC_OPENSTORE.h"
#include "CZ_REQ_CLOSESTORE.h"
#include "CZ_REQ_OPENSTORE.h"
#include "CZ_REQ_BUY_FROMMC.h"
#include "ZC_STORE_ENTRY.h"
#include "ZC_DISAPPEAR_ENTRY.h"
#include "ZC_PC_PURCHASE_ITEMLIST_FROMMC.h"
#include "CZ_PC_PURCHASE_ITEMLIST_FROMMC.h"
#include "ZC_PC_PURCHASE_RESULT_FROMMC.h"
#include "ZC_PC_PURCHASE_MYITEMLIST.h"
#include "ZC_DELETEITEM_FROM_MCSTORE.h"
#include "CZ_PKMODE_CHANGE.h"
#include "ZC_ATTACK_FAILURE_FOR_DISTANCE.h"
#include "ZC_ATTACK_RANGE.h"
#include "ZC_ACTION_FAILURE.h"
#include "ZC_EQUIP_ARROW.h"
#include "ZC_RECOVERY.h"
#include "ZC_USESKILL_ACK.h"
#include "CZ_ITEM_CREATE.h"
#include "CZ_MOVETO_MAP.h"
#include "ZC_COUPLESTATUS.h"
#include "ZC_OPEN_EDITDLG.h"
#include "CZ_INPUT_EDITDLG.h"
#include "ZC_COMPASS.h"
#include "ZC_SHOW_IMAGE.h"
#include "CZ_CLOSE_DIALOG.h"
#include "ZC_AUTORUN_SKILL.h"
#include "ZC_RESURRECTION.h"
#include "CZ_REQ_GIVE_MANNER_POINT.h"
#include "ZC_ACK_GIVE_MANNER_POINT.h"
#include "ZC_NOTIFY_MANNER_POINT_GIVEN.h"
#include "ZC_MYGUILD_BASIC_INFO.h"
#include "CZ_REQ_GUILD_MENUINTERFACE.h"
#include "ZC_ACK_GUILD_MENUINTERFACE.h"
#include "CZ_REQ_GUILD_MENU.h"
#include "ZC_GUILD_INFO.h"
#include "CZ_REQ_GUILD_EMBLEM_IMG.h"
#include "ZC_GUILD_EMBLEM_IMG.h"
#include "CZ_REGISTER_GUILD_EMBLEM_IMG.h"
#include "ZC_MEMBERMGR_INFO.h"
#include "CZ_REQ_CHANGE_MEMBERPOS.h"
#include "ZC_ACK_REQ_CHANGE_MEMBERS.h"
#include "CZ_REQ_OPEN_MEMBER_INFO.h"
#include "ZC_ACK_OPEN_MEMBER_INFO.h"
#include "CZ_REQ_LEAVE_GUILD.h"
#include "ZC_ACK_LEAVE_GUILD.h"
#include "CZ_REQ_BAN_GUILD.h"
#include "ZC_ACK_BAN_GUILD.h"
#include "CZ_REQ_DISORGANIZE_GUILD.h"
#include "ZC_ACK_DISORGANIZE_GUILD_RESULT.h"
#include "ZC_ACK_DISORGANIZE_GUILD.h"
#include "ZC_POSITION_INFO.h"
#include "CZ_REG_CHANGE_GUILD_POSITIONINFO.h"
#include "ZC_GUILD_SKILLINFO.h"
#include "ZC_BAN_LIST.h"
#include "ZC_OTHER_GUILD_LIST.h"
#include "CZ_REQ_MAKE_GUILD.h"
#include "ZC_POSITION_ID_NAME_INFO.h"
#include "ZC_RESULT_MAKE_GUILD.h"
#include "CZ_REQ_JOIN_GUILD.h"
#include "ZC_ACK_REQ_JOIN_GUILD.h"
#include "ZC_REQ_JOIN_GUILD.h"
#include "CZ_JOIN_GUILD.h"
#include "ZC_UPDATE_GDID.h"
#include "ZC_UPDATE_CHARSTAT.h"
#include "CZ_GUILD_NOTICE.h"
#include "ZC_GUILD_NOTICE.h"
#include "CZ_REQ_ALLY_GUILD.h"
#include "ZC_REQ_ALLY_GUILD.h"
#include "CZ_ALLY_GUILD.h"
#include "ZC_ACK_REQ_ALLY_GUILD.h"
#include "ZC_ACK_CHANGE_GUILD_POSITIONINFO.h"
#include "CZ_REQ_GUILD_MEMBER_INFO.h"
#include "ZC_ACK_GUILD_MEMBER_INFO.h"
#include "ZC_ITEMIDENTIFY_LIST.h"
#include "CZ_REQ_ITEMIDENTIFY.h"
#include "ZC_ACK_ITEMIDENTIFY.h"
#include "CZ_REQ_ITEMCOMPOSITION_LIST.h"
#include "ZC_ITEMCOMPOSITION_LIST.h"
#include "CZ_REQ_ITEMCOMPOSITION.h"
#include "ZC_ACK_ITEMCOMPOSITION.h"
#include "CZ_GUILD_CHAT.h"
#include "ZC_GUILD_CHAT.h"
#include "CZ_REQ_HOSTILE_GUILD.h"
#include "ZC_ACK_REQ_HOSTILE_GUILD.h"
#include "ZC_MEMBER_ADD.h"
#include "CZ_REQ_DELETE_RELATED_GUILD.h"
#include "ZC_DELETE_RELATED_GUILD.h"
#include "ZC_ADD_RELATED_GUILD.h"
#include "SC_COLLECTORDEAD.h"
#include "SC_PING.h"
#include "ZC_ACK_ITEMREFINING.h"
#include "ZC_NOTIFY_MAPINFO.h"
#include "CZ_REQ_DISCONNECT.h"
#include "ZC_ACK_REQ_DISCONNECT.h"
#include "ZC_MONSTER_INFO.h"
#include "ZC_MAKABLEITEMLIST.h"
#include "CZ_REQMAKINGITEM.h"
#include "ZC_ACK_REQMAKINGITEM.h"
#include "CZ_USE_SKILL_TOGROUND_WITHTALKBOX.h"
#include "ZC_TALKBOX_CHATCONTENTS.h"
#include "ZC_UPDATE_MAPINFO.h"
#include "CZ_REQNAME_BYGID.h"
#include "ZC_ACK_REQNAME_BYGID.h"
#include "ZC_ACK_REQNAMEALL.h"
#include "ZC_MSG_STATE_CHANGE.h"
#include "CZ_RESET.h"
#include "CZ_CHANGE_MAPTYPE.h"
#include "ZC_NOTIFY_MAPPROPERTY.h"
#include "ZC_NOTIFY_RANKING.h"
#include "ZC_NOTIFY_EFFECT.h"
#include "CZ_LOCALBROADCAST.h"
#include "CZ_CHANGE_EFFECTSTATE.h"
#include "ZC_START_CAPTURE.h"
#include "CZ_TRYCAPTURE_MONSTER.h"
#include "ZC_TRYCAPTURE_MONSTER.h"
#include "CZ_COMMAND_PET.h"
#include "ZC_PROPERTY_PET.h"
#include "ZC_FEED_PET.h"
#include "ZC_CHANGESTATE_PET.h"
#include "CZ_RENAME_PET.h"
#include "ZC_PETEGG_LIST.h"
#include "CZ_SELECT_PETEGG.h"
#include "CZ_PETEGG_INFO.h"
#include "CZ_PET_ACT.h"
#include "ZC_PET_ACT.h"
#include "ZC_PAR_CHANGE_USER.h"
#include "ZC_SKILL_UPDATE.h"
#include "ZC_MAKINGARROW_LIST.h"
#include "CZ_REQ_MAKINGARROW.h"
#include "CZ_REQ_CHANGECART.h"
#include "ZC_NPCSPRITE_CHANGE.h"
#include "ZC_SHOWDIGIT.h"
#include "ZC_CHANGE_GUILD.h"
#include "SC_BILLING_INFO.h"
#include "CZ_GUILD_ZENY.h"
#include "ZC_GUILD_ZENY_ACK.h"
#include "ZC_DISPEL.h"
#include "CZ_REMOVE_AID.h"
#include "CZ_SHIFT.h"
#include "CZ_RECALL.h"
#include "CZ_RECALL_GID.h"
#include "AC_ASK_PNGAMEROOM.h"
#include "CA_REPLY_PNGAMEROOM.h"
#include "CZ_REQ_REMAINTIME.h"
#include "ZC_REPLY_REMAINTIME.h"
#include "ZC_INFO_REMAINTIME.h"
#include "ZC_BROADCAST2.h"
#include "CS_REQ_ENCRYPTION.h"
#include "SC_ACK_ENCRYPTION.h"
#include "CZ_REQMAKINGHOMUN.h"
#include "CZ_MONSTER_TALK.h"
#include "ZC_MONSTER_TALK.h"
#include "ZC_AUTOSPELLLIST.h"
#include "CZ_SELECTAUTOSPELL.h"
#include "ZC_DEVOTIONLIST.h"
#include "ZC_SPIRITS.h"
#include "ZC_BLADESTOP.h"
#include "ZC_COMBODELAY.h"
#include "ZC_SOUND.h"
#include "ZC_OPEN_EDITDLGSTR.h"
#include "CZ_INPUT_EDITDLGSTR.h"
#include "ZC_NOTIFY_MAPPROPERTY2.h"
#include "CA_REQ_HASH.h"
#include "AC_ACK_HASH.h"
#include "CZ_REQ_ACCOUNTNAME.h"
#include "ZC_ACK_ACCOUNTNAME.h"
#include "ZC_SPIRITS2.h"
#include "ZC_REQ_COUPLE.h"
#include "CZ_JOIN_COUPLE.h"
#include "ZC_START_COUPLE.h"
#include "CZ_REQ_JOIN_COUPLE.h"
#include "ZC_COUPLENAME.h"
#include "CZ_DORIDORI.h"
#include "ZC_CONGRATULATION.h"
#include "CZ_CHOPOKGI.h"
#include "ZC_NOTIFY_POSITION_TO_GUILDM.h"
#include "ZC_GUILD_MEMBER_MAP_CHANGE.h"
#include "AC_NOTIFY_ERROR.h"
#include "ZC_NOTIFY_EFFECT2.h"
#include "ZC_REQ_BABY.h"
#include "CZ_JOIN_BABY.h"
#include "ZC_START_BABY.h"
#include "CZ_REQ_JOIN_BABY.h"
#include "ZC_REPAIRITEMLIST.h"
#include "CZ_REQ_ITEMREPAIR.h"
#include "ZC_ACK_ITEMREPAIR.h"
#include "ZC_HIGHJUMP.h"
#include "CA_CONNECT_INFO_CHANGED.h"
#include "ZC_FRIENDS_LIST.h"
#include "CZ_ADD_FRIENDS.h"
#include "CZ_DELETE_FRIENDS.h"
#include "CA_EXE_HASHCHECK.h"
#include "ZC_DIVORCE.h"
#include "ZC_FRIENDS_STATE.h"
#include "ZC_REQ_ADD_FRIENDS.h"
#include "CZ_ACK_REQ_ADD_FRIENDS.h"
#include "ZC_ADD_FRIENDS_LIST.h"
#include "ZC_DELETE_FRIENDS.h"
#include "CH_EXE_HASHCHECK.h"
#include "CZ_EXE_HASHCHECK.h"
#include "HC_BLOCK_CHARACTER.h"
#include "ZC_STARSKILL.h"
#include "CZ_REQ_PVPPOINT.h"
#include "ZC_ACK_PVPPOINT.h"
#include "CZ_REQ_GIVE_MANNER_BYNAME.h"
#include "CZ_REQ_STATUS_GM.h"
#include "ZC_ACK_STATUS_GM.h"
#include "ZC_SKILLMSG.h"
#include "ZC_BABYMSG.h"
#include "CZ_BLACKSMITH_RANK.h"
#include "CZ_ALCHEMIST_RANK.h"
#include "ZC_BLACKSMITH_RANK.h"
#include "ZC_ALCHEMIST_RANK.h"
#include "ZC_BLACKSMITH_POINT.h"
#include "ZC_ALCHEMIST_POINT.h"
#include "CZ_LESSEFFECT.h"
#include "ZC_LESSEFFECT.h"
#include "ZC_NOTIFY_PKINFO.h"
#include "ZC_NOTIFY_CRAZYKILLER.h"
#include "ZC_NOTIFY_WEAPONITEMLIST.h"
#include "CZ_REQ_WEAPONREFINE.h"
#include "ZC_ACK_WEAPONREFINE.h"
#include "ZC_TAEKWON_POINT.h"
#include "CZ_TAEKWON_RANK.h"
#include "ZC_TAEKWON_RANK.h"
#include "ZC_GAME_GUARD.h"
#include "CZ_ACK_GAME_GUARD.h"
#include "ZC_KILLER_POINT.h"
#include "CZ_KILLER_RANK.h"
#include "ZC_KILLER_RANK.h"
#include "ZC_REQ_STORE_PASSWORD.h"
#include "CZ_ACK_STORE_PASSWORD.h"
#include "ZC_RESULT_STORE_PASSWORD.h"
#include "AC_EVENT_RESULT.h"
#include "HC_REQUEST_CHARACTER_PASSWORD.h"
#include "CA_REQ_GAME_GUARD_CHECK.h"
#include "AC_ACK_GAME_GUARD.h"
#include "AC_PT_LOGIN_INFO.h"
#include "CA_PT_EKEY.h"
#include "CA_PT_CARDPASS.h"
#include "CA_PT_EKEY_FAIL.h"
#include "AC_ACK_FIRST_LOGIN.h"
#include "AC_PT_ACCOUNT_INFO.h"
#include "CA_PT_ACCOUNT_INFO.h"
#include "CA_PT_ID_INFO.h"
#include "CA_CLIENT_TYPE.h"
#include "ZC_GANGSI_POINT.h"
#include "CZ_GANGSI_RANK.h"
#include "ZC_GANGSI_RANK.h"
#include "ZC_NOTIFY_EFFECT3.h"
#include "ZC_PC_CASH_POINT_ITEMLIST.h"
#include "CZ_PC_BUY_CASH_POINT_ITEM.h"
#include "ZC_PC_CASH_POINT_UPDATE.h"
#include "ZC_MSG.h"
#include "ZC_CASH_TIME_COUNTER.h"
#include "ZC_CASH_ITEM_DELETE.h"
#include "ZC_REQ_CASH_PASSWORD.h"
#include "CZ_ACK_CASH_PASSWORD.h"
#include "ZC_RESULT_CASH_PASSWORD.h"
#include "ZC_ALL_QUEST_LIST.h"
#include "ZC_ALL_QUEST_MISSION.h"
#include "ZC_ADD_QUEST.h"
#include "ZC_DEL_QUEST.h"
#include "ZC_UPDATE_MISSION_HUNT.h"
#include "CZ_ACTIVE_QUEST.h"
#include "ZC_ACTIVE_QUEST.h"
#include "ZC_SHORTCUT_KEY_LIST.h"
#include "CZ_SHORTCUT_KEY_CHANGE.h"
#include "ZC_NPC_CHAT.h"
#include "ZC_FORMATSTRING_MSG.h"
#include "CZ_PARTY_JOIN_REQ.h"
#include "CZ_PARTY_CONFIG.h"
#include "ZC_PARTY_CONFIG.h"
#include "HC_REFUSE_SELECTCHAR.h"
#include "ZC_MEMORIALDUNGEON_SUBSCRIPTION_INFO.h"
#include "ZC_MEMORIALDUNGEON_SUBSCRIPTION_NOTIFY.h"
#include "ZC_MEMORIALDUNGEON_INFO.h"
#include "ZC_MEMORIALDUNGEON_NOTIFY.h"
#include "CZ_MEMORIALDUNGEON_COMMAND.h"
#include "ZC_ISVR_DISCONNECT.h"
#include "CZ_EQUIPWIN_MICROSCOPE.h"
#include "ZC_EQUIPWIN_MICROSCOPE.h"
#include "CZ_CONFIG.h"
#include "ZC_CONFIG.h"
#include "ZC_CONFIG_NOTIFY.h"
#include "ZC_MAPPROPERTY.h"
#include "CZ_OPEN_SIMPLE_CASHSHOP_ITEMLIST.h"
#include "ZC_SIMPLE_CASHSHOP_POINT_ITEMLIST.h"
#include "CZ_CLOSE_WINDOW.h"
#include "ZC_SKILL_POSTDELAY.h"
#include "ZC_SKILL_POSTDELAY_LIST.h"
#include "ZC_MILLENNIUMSHIELD.h"
#include "ZC_SKILLINFO_DELETE.h"
#include "ZC_SKILL_SELECT_REQUEST.h"
#include "CZ_SKILL_SELECT_RESPONSE.h"
#include "ZC_SIMPLE_CASH_POINT_ITEMLIST.h"
#include "CZ_SIMPLE_BUY_CASH_POINT_ITEM.h"
#include "CZ_BLOCKING_PLAY_CANCEL.h"
#include "CZ_CLOSE_SIMPLECASH_SHOP.h"
#include "CZ_CHANGE_GROUP_MASTER.h"
#include "ZC_MSG_VALUE.h"
#include "ZC_MSG_SKILL.h"
#include "CZ_GM_FULLSTRIP.h"
#include "ZC_NOTIFY_EXP.h"
#include "CZ_REQ_SCHEDULER_CASHITEM.h"
#include "ZC_ACK_SCHEDULER_CASHITEM.h"
#include "CZ_INVENTORY_TAB.h"
#include "ZC_INVENTORY_TAB.h"
#include "COMPAT.h"
#include "RF.h" // @custom


#pragma pack(pop)
